
I support brands, agencies and studios across a wide range of projects and visual worlds.
With a broad, cross-disciplinary experience, I’m able to structure, manage and move projects forward both independently and as part of a team.
I place strong importance on maintaining a high level of both technical precision and artistic quality throughout the production process.
They trust me:











3D Generalist freelance, graduated from ESMA in 2021.
I was co-founder and associate at MilkyCo. Studio until January 2024, where I worked on a variety of visual productions and developed a strong understanding of the full production pipeline.
Since then, I’ve been working as a freelance artist on advertising and visual projects, collaborating with studios and production companies.
Comfortable across multiple stages of the pipeline — from 3D to compositing — I mainly work with Blender, Maya, Nuke, DaVinci Resolve and the Adobe Suite.
Reliable, adaptable and production-oriented, I enjoy integrating into teams and helping bring projects to a high visual standard.
I’m always open to new collaborations, from short-term projects to long-term partnerships. If you’d like to discuss a project or explore a creative idea, feel free to reach out.























