
I support brands, agencies and studios across a wide range of projects and visual worlds.
With a broad, cross-disciplinary experience, I’m able to structure, manage and move projects forward both independently and as part of a team.
I place strong importance on maintaining a high level of both technical precision and artistic quality throughout the production process.
They trust me:











3D Generalist freelance, graduated from ESMA in 2021.
I was co-founder and associate at MilkyCo. Studio until January 2024, where I worked on a variety of visual productions and developed a strong understanding of the full production pipeline.
Since then, I’ve been working as a freelance artist on advertising and visual projects, collaborating with studios and production companies.
Comfortable across multiple stages of the pipeline: from storyboard to editing. I mainly work with Blender, Maya, Nuke, DaVinci Resolve and the Adobe Suite.
Depending on the needs of each production, I also integrate AI-assisted tools into my workflow to speed up specific stages, explore more creative directions and make production more efficient, while maintaining full artistic and technical control over the final result.
Reliable, adaptable and production-oriented, I enjoy integrating into teams and helping bring projects to a high visual standard.
I’m always open to new collaborations, from short-term projects to long-term partnerships. If you’d like to discuss a project or explore a creative idea, feel free to reach out.





























